-- Objects
local plr = game:GetService("Players").LocalPlayer
local ScreenGui = Instance.new("ScreenGui")
local Frame = Instance.new("Frame")
local TextLabel = Instance.new("TextLabel")
local TrainKi = Instance.new("TextButton")
local TrainAg = Instance.new("TextButton")
local TrainAt = Instance.new("TextButton")
local TrainDe = Instance.new("TextButton")
-- Properties
ScreenGui.Parent = plr.PlayerGui
ScreenGui.ResetOnSpawn = false
Frame.Parent = ScreenGui
Frame.BackgroundColor3 = Color3.new(0, 0, 0)
Frame.Draggable = true
Frame.Selectable = true
Frame.Position = UDim2.new(0.338909566, 0, 0.227777779, 0)
Frame.Size = UDim2.new(0, 260, 0, 190)
Frame.Active = true
TextLabel.Parent = Frame
TextLabel.BackgroundColor3 = Color3.new(2, 2, 2)
TextLabel.Size = UDim2.new(0, 260, 0, 37)
TextLabel.Font = Enum.Font.SourceSans
TextLabel.FontSize = Enum.FontSize.Size24
TextLabel.Text = "DBZ Rage GUI"
TextLabel.TextColor3 = Color3.new(0, 0, 0)
TextLabel.TextSize = 20
TrainKi.Name = "Press To Train Ki"
TrainKi.Parent = Frame
TrainKi.BackgroundColor3 = Color3.new(0.831373, 0.831373, 0.831373)
TrainKi.Position = UDim2.new(0.0384615399, 0, 0.26696834, 0)
TrainKi.Size = UDim2.new(0, 110, 0, 41)
TrainKi.Font = Enum.Font.SourceSans
TrainKi.FontSize = Enum.FontSize.Size14
TrainKi.Text = "Press To Train Ki"
TrainKi.TextSize = 14
TrainKi.MouseButton1Click:connect(function()
for i=1, 2000 do --Increase or Decrease
spawn(function()
game.ReplicatedStorage.Remotes.Training.Blast:InvokeServer({Energy = {Value = 999999999999}}, game.Players.LocalPlayer.Stats, game.Players.LocalPlayer.Character.HumanoidRootPart, game.Players.LocalPlayer.Character.RightHand, game.Players.LocalPlayer.Character)
end)
end
end)
TrainAg.Name = "Max Agility"
TrainAg.Parent = Frame
TrainAg.BackgroundColor3 = Color3.new(0.831373, 0.831373, 0.831373)
TrainAg.Position = UDim2.new(0.523076952, 0, 0.26696834, 0)
TrainAg.Size = UDim2.new(0, 110, 0, 41)
TrainAg.Font = Enum.Font.SourceSans
TrainAg.FontSize = Enum.FontSize.Size14
TrainAg.Text = "Max Agility"
TrainAg.TextSize = 14
TrainAg.MouseButton1Click:connect(function()
for i=1, 10000 do --Increase or Decrease
game.ReplicatedStorage.Remotes.Training.Agility:FireServer(game.Players.LocalPlayer.Stats)
end
end)
TrainAt.Name = "Afk Attack to train attack"
TrainAt.Parent = Frame
TrainAt.BackgroundColor3 = Color3.new(0.831373, 0.831373, 0.831373)
TrainAt.Position = UDim2.new(0.038461566, 0, 0.542986453, 0)
TrainAt.Size = UDim2.new(0, 110, 0, 41)
TrainAt.Font = Enum.Font.SourceSans
TrainAt.FontSize = Enum.FontSize.Size14
TrainAt.Text = "Afk Attack to train attack"
TrainAt.TextSize = 14
TrainAt.MouseButton1Click:connect(function()
for i=1, 3000 do --Increase or Decrease
spawn(function()
wait(0.1)
game.ReplicatedStorage.Remotes.Training.Combat:InvokeServer(game.Players.LocalPlayer.Stats, {Humanoid = game.Players.LocalPlayer.Character.Humanoid})
end)
end
end)
TrainDe.Name = "Afk Training Def"
TrainDe.Parent = Frame
TrainDe.BackgroundColor3 = Color3.new(0.831373, 0.831373, 0.831373)
TrainDe.Position = UDim2.new(0.523076952, 0, 0.542986453, 0)
TrainDe.Size = UDim2.new(0, 110, 0, 41)
TrainDe.Font = Enum.Font.SourceSans
TrainDe.FontSize = Enum.FontSize.Size14
TrainDe.Text = "Afk Training Def"
TrainDe.TextSize = 14
TrainDe.MouseButton1Click:connect(function()
for i=1, 5000 do
spawn(function()
game.ReplicatedStorage.Remotes.Training.Defense:InvokeServer(plr.Stats, plr.Status, plr.Character.Humanoid, plr.Character.RightHand)
end)
end
end)