-- Farewell Infortality. --DBR GUI local DBR = Instance.new("ScreenGui") local MainDesign = Instance.new("Frame") local Frame = Instance.new("Frame") local Ki = Instance.new("TextButton") local AntiKick = Instance.new("TextButton") local Defense = Instance.new("TextButton") local Agility = Instance.new("TextButton") local AutoSave = Instance.new("TextButton") local Charge = Instance.new("TextButton") local Combat = Instance.new("TextButton") local NoCharge = Instance.new("TextButton") local ToggleGUI = Instance.new("TextButton") local ora = Instance.new("TextLabel") local dustyn = Instance.new("TextLabel") local oracredit = Instance.new("TextLabel") local dustyncredit = Instance.new("TextLabel") local Title = Instance.new("TextLabel") local FrameStatus = Instance.new("Frame") local DefenseStatus = Instance.new("TextLabel") local DefTog = Instance.new("TextLabel") local KiBlastStatus = Instance.new("TextLabel") local KiTog = Instance.new("TextLabel") local AgilityStatis = Instance.new("TextLabel") local AgiTog = Instance.new("TextLabel") local CombatStatus = Instance.new("TextLabel") local ComTog = Instance.new("TextLabel") local ChargeStatus = Instance.new("TextLabel") local ChargeTog = Instance.new("TextLabel") local Delete = Instance.new("TextButton") local Name = game.Players.LocalPlayer.Name --Properties: DBR.Name = "DBR" DBR.Parent = game.CoreGui MainDesign.Name = "MainDesign" MainDesign.Parent = DBR MainDesign.Active = true MainDesign.BackgroundColor3 = Color3.new(0, 0, 0) MainDesign.BorderColor3 = Color3.new(1, 1, 1) MainDesign.Position = UDim2.new(0.321915597, 0, 0.272512466, 0) MainDesign.Size = UDim2.new(0, 463, 0, 291) MainDesign.Style = Enum.FrameStyle.RobloxRound MainDesign.Draggable = true MainDesign.Visible = true Frame.Parent = MainDesign Frame.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314) Frame.BorderColor3 = Color3.new(1, 1, 1) Frame.Position = UDim2.new(0.0913098454, 0, 0.0950036272, 0) Frame.Size = UDim2.new(0, 352, 0, 221) Frame.Style = Enum.FrameStyle.DropShadow Ki.Name = "Ki" Ki.Parent = Frame Ki.Active = false Ki.BackgroundColor3 = Color3.new(1, 1, 1) Ki.BorderColor3 = Color3.new(1, 1, 1) Ki.Position = UDim2.new(0.503212869, 0, -0.000783997937, 0) Ki.Size = UDim2.new(0, 166, 0, 32) Ki.Style = Enum.ButtonStyle.RobloxRoundDefaultButton Ki.Font = Enum.Font.SciFi Ki.Text = "Ki Blast" Ki.TextColor3 = Color3.new(0, 0, 0) Ki.TextSize = 14 Ki.MouseButton1Down:connect(function() if Ki.Text == "Ki Blast" then Ki.Text = "Stop Ki Blast" KiTog.Text = "Enabled" KiTog.TextColor3 = Color3.new(0, 255, 0) while Ki.Text == "Stop Ki Blast" do game.ReplicatedStorage.Remotes.Actions.EnergyBlast:InvokeServer("Left") game.ReplicatedStorage.Remotes.Actions.EnergyBlast:InvokeServer("Right") end else Ki.Text = "Ki Blast" KiTog.Text = "Disabled" KiTog.TextColor3 = Color3.new(0.666667, 0, 0) _G.B = false while _G.B do game.ReplicatedStorage.Remotes.Actions.EnergyBlast:InvokeServer("Left") game.ReplicatedStorage.Remotes.Actions.EnergyBlast:InvokeServer("Right") end end end) AntiKick.Name = "Anti-Kick" AntiKick.Parent = Frame AntiKick.Active = false AntiKick.BackgroundColor3 = Color3.new(1, 1, 1) AntiKick.BorderColor3 = Color3.new(1, 1, 1) AntiKick.Position = UDim2.new(0.250371933, 0, 0.469804287, 0) AntiKick.Size = UDim2.new(0, 166, 0, 32) AntiKick.Style = Enum.ButtonStyle.RobloxRoundDefaultButton AntiKick.Font = Enum.Font.SciFi AntiKick.Text = "Anti-Kick" AntiKick.TextColor3 = Color3.new(0, 0, 0) AntiKick.TextSize = 14 AntiKick.MouseButton1Down:connect(function() print("[DBR]Anti-Kick Activated.") game.ReplicatedStorage.Kick:Destroy() end) Defense.Name = "Defense" Defense.Parent = Frame Defense.Active = false Defense.BackgroundColor3 = Color3.new(1, 1, 1) Defense.BorderColor3 = Color3.new(1, 1, 1) Defense.Position = UDim2.new(-0.0015179133, 0, 0.153964013, 0) Defense.Size = UDim2.new(0, 166, 0, 32) Defense.Style = Enum.ButtonStyle.RobloxRoundDefaultButton Defense.Font = Enum.Font.SciFi Defense.Text = "Defense" Defense.TextColor3 = Color3.new(0, 0, 0) Defense.TextSize = 14 Defense.MouseButton1Click:connect(function() if Defense.Text == "Defense" then DefTog.Text = "Enabled" DefTog.TextColor3 = Color3.new(0, 255, 0) Defense.Text = "Stop Defense" do while Defense.Text == "Stop Defense" do local remote = game["ReplicatedStorage"]["Remotes"]["Training"]["Defense"] local args = { [1] = game["Players"][Name]["Stats"], [2] = game["Players"][Name]["Status"], [3] = game["Workspace"][Name]["Humanoid"], [4] = game["Workspace"][Name]["RightHand"] } remote:InvokeServer(unpack(args)) end end else Defense.Text = "Defense" DefTog.Text = "Disabled" DefTog.TextColor3 = Color3.new(0.666667, 0, 0) end end) Agility.Name = "Agility" Agility.Parent = Frame Agility.Active = false Agility.BackgroundColor3 = Color3.new(1, 1, 1) Agility.BorderColor3 = Color3.new(1, 1, 1) Agility.Position = UDim2.new(0.504973829, 0, 0.155052483, 0) Agility.Size = UDim2.new(0, 166, 0, 32) Agility.Style = Enum.ButtonStyle.RobloxRoundDefaultButton Agility.Font = Enum.Font.SciFi Agility.Text = "Agility" Agility.TextColor3 = Color3.new(0, 0, 0) Agility.TextSize = 14 Agility.MouseButton1Down:connect(function() if Agility.Text == "Agility" then AgiTog.Text = "Enabled" AgiTog.TextColor3 = Color3.new(0, 255, 0) Agility.Text = "Stop Agility" do while Agility.Text == "Stop Agility" do wait() game.ReplicatedStorage.Remotes.Training.Agility:FireServer(game.Players.Name.Stats) end end else Agility.Text = "Agility" AgiTog.Text = "Disabled" AgiTog.TextColor3 = Color3.new(0.666667, 0, 0) end end) AutoSave.Name = "AutoSave" AutoSave.Parent = Frame AutoSave.Active = false AutoSave.BackgroundColor3 = Color3.new(1, 1, 1) AutoSave.BorderColor3 = Color3.new(1, 1, 1) AutoSave.Position = UDim2.new(0.504292727, 0, 0.307172656, 0) AutoSave.Size = UDim2.new(0, 166, 0, 32) AutoSave.Style = Enum.ButtonStyle.RobloxRoundDefaultButton AutoSave.Font = Enum.Font.SciFi AutoSave.Text = "Auto-Save" AutoSave.TextColor3 = Color3.new(0, 0, 0) AutoSave.TextSize = 14 AutoSave.MouseButton1Down:connect(function() print("[DBR]Auto-save Activated.") _G.e = true while _G.e do wait(20) game.ReplicatedStorage.Remotes.Save:InvokeServer() end end) Charge.Name = "Charge" Charge.Parent = Frame Charge.Active = false Charge.BackgroundColor3 = Color3.new(1, 1, 1) Charge.BorderColor3 = Color3.new(1, 1, 1) Charge.Position = UDim2.new(-0.0015179161, 0, 0.307172656, 0) Charge.Size = UDim2.new(0, 166, 0, 32) Charge.Style = Enum.ButtonStyle.RobloxRoundDefaultButton Charge.Font = Enum.Font.SciFi Charge.Text = "Charge" Charge.TextColor3 = Color3.new(0, 0, 0) Charge.TextSize = 14 Charge.MouseButton1Down:connect(function() if Charge.Text == "Charge" then Charge.Text = "Stop Charging" ChargeTog.Text = "Enabled" ChargeTog.TextColor3 = Color3.new(0, 255, 0) local remote = game["ReplicatedStorage"]["Remotes"]["Training"]["Charge"] local args = { [1] = game["Players"][Name]["Status"], [2] = game["Workspace"][Name]["UpperTorso"], [3] = game["Workspace"][Name]["Humanoid"]} remote:InvokeServer(unpack(args)) else game.ReplicatedStorage.Remotes.Training.ChargeFinish:FireServer() Charge.Text = "Charge" ChargeTog.Text = "Disabled" ChargeTog.TextColor3 = Color3.new(0.666667, 0, 0) end end) Combat.Name = "Combat" Combat.Parent = Frame Combat.Active = false Combat.BackgroundColor3 = Color3.new(1, 1, 1) Combat.BorderColor3 = Color3.new(1, 1, 1) Combat.Position = UDim2.new(0.000371932983, 0, -0.000783997937, 0) Combat.Size = UDim2.new(0, 166, 0, 32) Combat.Style = Enum.ButtonStyle.RobloxRoundDefaultButton Combat.Font = Enum.Font.SciFi Combat.Text = "Combat" Combat.TextColor3 = Color3.new(0, 0, 0) Combat.TextSize = 14 Combat.MouseButton1Down:connect(function() if Combat.Text == "Combat" then Combat.Text = "Stop Combat" ComTog.Text = "Enabled" ComTog.TextColor3 = Color3.new(0, 255, 0) while Combat.Text == "Stop Combat" do wait() local remote = game["ReplicatedStorage"]["Remotes"]["Training"]["Combat"] local args = { [1] = { LeftLowerArm = game["Workspace"][Name]["LeftLowerArm"], RightUpperArm = game["Workspace"][Name]["RightUpperArm"], LeftFoot = game["Workspace"][Name]["LeftFoot"], RightHand = game["Workspace"][Name]["RightHand"], RightLowerArm = game["Workspace"][Name]["RightLowerArm"], LeftUpperLeg = game["Workspace"][Name]["LeftUpperLeg"], LeftUpperArm = game["Workspace"][Name]["LeftUpperArm"], Character = game["Workspace"][Name], LeftHand = game["Workspace"][Name]["LeftHand"], RightFoot = game["Workspace"][Name]["RightFoot"], Humanoid = game["Workspace"][Name]["Humanoid"], RightLowerLeg = game["Workspace"][Name]["RightLowerLeg"], RightUpperLeg = game["Workspace"][Name]["RightUpperLeg"], LeftLowerLeg = game["Workspace"][Name]["LeftLowerLeg"] } } remote:InvokeServer(unpack(args)) end else Combat.Text = "Combat" ComTog.Text = "Disabled" ComTog.TextColor3 = Color3.new(0.666667, 0, 0) end end) ToggleGUI.Name = "ToggleGUI" ToggleGUI.Parent = DBR ToggleGUI.Active = true ToggleGUI.Draggable = true ToggleGUI.Visible = true ToggleGUI.BackgroundColor3 = Color3.new(0, 0, 0) ToggleGUI.BackgroundTransparency = 0 ToggleGUI.BorderColor3 = Color3.new(1, 1, 1) ToggleGUI.Position = UDim2.new(0.891, 0, 0.473, 0) ToggleGUI.Size = UDim2.new(0, 122, 0, 20) ToggleGUI.Font = Enum.Font.SciFi ToggleGUI.Text = "Toggle GUI" ToggleGUI.TextColor3 = Color3.new(1, 1, 1) ToggleGUI.TextSize = 14 ToggleGUI.TextStrokeColor3 = Color3.new(1, 1, 1) ToggleGUI.MouseButton1Down:connect(function() if MainDesign.Visible == true then MainDesign.Visible = false elseif MainDesign.Visible == false then MainDesign.Visible = true end end) ora.Name = "ora" ora.Parent = MainDesign ora.BackgroundColor3 = Color3.new(1, 1, 1) ora.BackgroundTransparency = 1 ora.BorderColor3 = Color3.new(0, 0, 0) ora.Position = UDim2.new(0.679339409, 0, 0.0481509455, 0) ora.Size = UDim2.new(0, 139, 0, 21) ora.Font = Enum.Font.SciFi ora.Text = "3ora#2037" ora.TextColor3 = Color3.new(1, 1, 1) ora.TextSize = 14 dustyn.Name = "dustyn" dustyn.Parent = MainDesign dustyn.BackgroundColor3 = Color3.new(1, 1, 1) dustyn.BackgroundTransparency = 1 dustyn.Position = UDim2.new(-0.000373635441, 0, 0.0394395292, 0) dustyn.Size = UDim2.new(0, 171, 0, 25) dustyn.Font = Enum.Font.SciFi dustyn.Text = "Dustyn#2215" dustyn.TextColor3 = Color3.new(1, 1, 1) dustyn.TextSize = 14 oracredit.Name = "oracredit" --3ora credits oracredit.Parent = MainDesign oracredit.BackgroundColor3 = Color3.new(1, 1, 1) oracredit.BackgroundTransparency = 1 oracredit.Position = UDim2.new(0.630147099, 0, 0.0200889017, 0) oracredit.Size = UDim2.new(0, 173, 0, 8) oracredit.Font = Enum.Font.ArialBold oracredit.Text = "GUI Functionality" oracredit.TextColor3 = Color3.new(1, 1, 1) oracredit.TextSize = 14 dustyncredit.Name = "dustyncredit" --Ralkei (dustyn) credits dustyncredit.Parent = MainDesign dustyncredit.BackgroundColor3 = Color3.new(1, 1, 1) dustyncredit.BackgroundTransparency = 1 dustyncredit.Position = UDim2.new(0.0016373992, 0, 0.0200889017, 0) dustyncredit.Size = UDim2.new(0, 173, 0, 8) dustyncredit.Font = Enum.Font.ArialBold dustyncredit.Text = "Features/Designing" dustyncredit.TextColor3 = Color3.new(1, 1, 1) dustyncredit.TextSize = 14 Title.Name = "Title" --"DBR" Title Title.Parent = MainDesign Title.BackgroundColor3 = Color3.new(1, 1, 1) Title.BackgroundTransparency = 1 Title.Position = UDim2.new(0.261245757, 0, -0.00536128832, 0) Title.Size = UDim2.new(0, 200, 0, 35) Title.Font = Enum.Font.SciFi Title.Text = "DBR" Title.TextColor3 = Color3.new(1, 1, 1) Title.TextSize = 50 FrameStatus.Name = "FrameStatus" --Frame which is a parent to the statuses FrameStatus.Parent = MainDesign FrameStatus.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314) FrameStatus.BorderColor3 = Color3.new(1, 1, 1) FrameStatus.Position = UDim2.new(0.303098202, 0, 0.66837877, 0) FrameStatus.Size = UDim2.new(0, 176, 0, 100) FrameStatus.Style = Enum.FrameStyle.DropShadow DefenseStatus.Name = "DefenseStatus" DefenseStatus.Parent = FrameStatus DefenseStatus.BackgroundColor3 = Color3.new(1, 1, 1) DefenseStatus.BackgroundTransparency = 1 DefenseStatus.BorderColor3 = Color3.new(0, 0, 0) DefenseStatus.Position = UDim2.new(-0.0796937346, 0, 0.631392241, 0) DefenseStatus.Size = UDim2.new(0, 139, 0, 21) DefenseStatus.Font = Enum.Font.SciFi DefenseStatus.Text = "Defense Status:" DefenseStatus.TextColor3 = Color3.new(1, 1, 1) DefenseStatus.TextSize = 14 DefTog.Name = "DefTog" DefTog.Parent = DefenseStatus DefTog.BackgroundColor3 = Color3.new(1, 1, 1) DefTog.BackgroundTransparency = 1 DefTog.Position = UDim2.new(0.661313772, 0, 0.0274934173, 0) DefTog.Size = UDim2.new(0, 112, 0, 18) DefTog.Font = Enum.Font.SciFi DefTog.Text = "Disabled" DefTog.TextColor3 = Color3.new(0.666667, 0, 0) DefTog.TextSize = 14 KiBlastStatus.Name = "KiBlastStatus" KiBlastStatus.Parent = FrameStatus KiBlastStatus.BackgroundColor3 = Color3.new(1, 1, 1) KiBlastStatus.BackgroundTransparency = 1 KiBlastStatus.Position = UDim2.new(-0.160559237, 0, -0.0718653202, 0) KiBlastStatus.Size = UDim2.new(0, 166, 0, 22) KiBlastStatus.Font = Enum.Font.SciFi KiBlastStatus.Text = "Ki Blast Status:" KiBlastStatus.TextColor3 = Color3.new(1, 1, 1) KiBlastStatus.TextSize = 14 KiTog.Name = "KiTog" KiTog.Parent = KiBlastStatus KiTog.BackgroundColor3 = Color3.new(1, 1, 1) KiTog.BackgroundTransparency = 1 KiTog.Position = UDim2.new(0.652551174, 0, 0.0991571695, 0) KiTog.Size = UDim2.new(0, 102, 0, 19) KiTog.Font = Enum.Font.SciFi KiTog.Text = "Disabled" KiTog.TextColor3 = Color3.new(0.666667, 0, 0) KiTog.TextSize = 14 AgilityStatis.Name = "AgilityStatis" AgilityStatis.Parent = FrameStatus AgilityStatis.BackgroundColor3 = Color3.new(1, 1, 1) AgilityStatis.BackgroundTransparency = 1 AgilityStatis.Position = UDim2.new(0.0380910039, 0, 0.400999784, 0) AgilityStatis.Size = UDim2.new(0, 97, 0, 22) AgilityStatis.Font = Enum.Font.SciFi AgilityStatis.Text = "Agility Status:" AgilityStatis.TextColor3 = Color3.new(1, 1, 1) AgilityStatis.TextSize = 14 AgilityStatis.TextWrapped = true AgiTog.Name = "AgiTog" AgiTog.Parent = AgilityStatis AgiTog.BackgroundColor3 = Color3.new(1, 1, 1) AgiTog.BackgroundTransparency = 1 AgiTog.Position = UDim2.new(0.867289424, 0, 0.110526562, 0) AgiTog.Size = UDim2.new(0, 73, 0, 16) AgiTog.Font = Enum.Font.SciFi AgiTog.Text = "Disabled" AgiTog.TextColor3 = Color3.new(0.666667, 0, 0) AgiTog.TextSize = 14 CombatStatus.Name = "CombatStatus" CombatStatus.Parent = FrameStatus CombatStatus.BackgroundColor3 = Color3.new(1, 1, 1) CombatStatus.BackgroundTransparency = 1 CombatStatus.Position = UDim2.new(-0.0104681849, 0, 0.196267605, 0) CombatStatus.Size = UDim2.new(0, 113, 0, 18) CombatStatus.Font = Enum.Font.SciFi CombatStatus.Text = "Combat Status:" CombatStatus.TextColor3 = Color3.new(1, 1, 1) CombatStatus.TextSize = 14 ComTog.Name = "ComTog" ComTog.Parent = CombatStatus ComTog.BackgroundColor3 = Color3.new(1, 1, 1) ComTog.BackgroundTransparency = 1 ComTog.Position = UDim2.new(0.76729238, 0, -0.043589592, 0) ComTog.Size = UDim2.new(0, 89, 0, 18) ComTog.Font = Enum.Font.SciFi ComTog.Text = "Disabled" ComTog.TextColor3 = Color3.new(0.666667, 0, 0) ComTog.TextSize = 14 ChargeStatus.Name = "ChargeStatus" ChargeStatus.Parent = FrameStatus ChargeStatus.BackgroundColor3 = Color3.new(1, 1, 1) ChargeStatus.BackgroundTransparency = 1 ChargeStatus.Position = UDim2.new(0.0494545922, 0, 0.829039276, 0) ChargeStatus.Size = UDim2.new(0, 97, 0, 22) ChargeStatus.Font = Enum.Font.SciFi ChargeStatus.Text = "Charge Status:" ChargeStatus.TextColor3 = Color3.new(1, 1, 1) ChargeStatus.TextSize = 14 ChargeStatus.TextWrapped = true ChargeTog.Name = "ChargeTog" ChargeTog.Parent = ChargeStatus ChargeTog.BackgroundColor3 = Color3.new(1, 1, 1) ChargeTog.BackgroundTransparency = 1 ChargeTog.Position = UDim2.new(0.829148054, 0, 0.138228595, 0) ChargeTog.Size = UDim2.new(0, 89, 0, 18) ChargeTog.Font = Enum.Font.SciFi ChargeTog.Text = "Disabled" ChargeTog.TextColor3 = Color3.new(0.666667, 0, 0) ChargeTog.TextSize = 14 Delete.Name = "Delete" Delete.Parent = MainDesign Delete.Active = false Delete.BackgroundColor3 = Color3.new(1, 1, 1) Delete.BackgroundTransparency = 1.0299999713898 Delete.Position = UDim2.new(0.946227968, 0, 0.924391568, 0) Delete.Size = UDim2.new(0, 19, 0, 17) Delete.Font = Enum.Font.SciFi Delete.Text = "X" Delete.TextColor3 = Color3.new(1, 1, 1) Delete.TextSize = 14 Delete.TextWrapped = true Delete.MouseButton1Down:connect(function() wait(0.3) DBR:Destroy() end)